>
>My suggestion to all POV-Ray developers: the render window should be
>featuring a selection lasso rather than the conventional selection
>rectangle. That would make it possible to limit a new selection rendering to
>only the areas really needed, while the conventional selection rectangle
>might very often contain areas not desired to render again (as rendering
>unimportant areas slows down unneccessarily).
>
Hi Sven.
A common practice is to use #declare and #if statements in your scene to control the
rendering of
certain objects or groups of objects. For example, you may declare something like
this at the top
of your scene:
#declare draw_sphere true;
Then have an #if statement in your scene to control rendering of the object:
#if ( draw_sphere )
... code for the sphere goes here ...
#end
I often use this technique to control detailed vs. simple textures also.
Kyle
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